My name is Valerii Semenchenko. I’m a music composer and sound designer. I create immersive and evocative journeys through sound.
And I’m available to score your project.
I use a wide variety of virtual instrument plugins and live recording for my work. Coming from metal background, I enjoy darker side of art with a lot of tension and a bit of weird. Thriller, horror and action themes are my strongest sides, but I’m a versatile professional, so whimsical fairy ambiences and jazzy pop funk trailers are also within my area of expertise.
I’m proficient in FMOD and Wwise middleware and have experience implementing adaptive audio systems in Unity and UE5 (blueprints, metasound) for games.
Primrows
Primrows is a cozy gardening puzzle game with relaxing natural ambience and vibrant sound design. Grow, prune, and harvest flowers as you unwind with ambient soundscapes and scenery in each season.
All SFX, ambience, sound design, music cues, FMOD audio system and Unity integration done by Valerii Semenchenko using Ableton Live + VSTs. Bespoke sounds sourced from field and studio recordings and some synthesis.
Music for announcement and launch trailers composed, recorded and produced by Valerii Semenchenko using live instruments and VSTs.
Crown of Salt
Crown of Salt is a dark, salt crusted horror tabletop RPG adventure featuring it’s own harrowing original soundtrack.
10 tracks cover all gruesome scenes and tragic situations players find themselves in during the scenario. It’s a blend of acoustic and orchestral arrangements infused with heavy metal, electronic elements and ambient sound design. Composed, recorded and produced by Valerii Semenchenko using Ableton Live + VSTs, live acoustic and electric guitars.
ENNIE 2025 Silver Winner for Best Adventure - Long Form